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Thread: MooGame

  1. #1
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    MooGame

    Just wondering, what is the least i need to do to make a network game work. Could it be as simple as...
    If MooGame connected
    Then enable sending of all?
    some how, i dont think so

  2. #2
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: MooGame

    There are a couple of tutorials for network games in TGF/MMF - one of the most commonly linked to is Flava's one here.

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    Re: MooGame

    oh silly me, thanks!

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    Re: MooGame

    Its a good tutorial, i now think i have a good idea how to set up a host/join game function, however there dont seem to be any tutorials on the moogame plugin (if there are can someone please post a link , only the mooclick. From the documentation it looks like moogame is much simpler to use. Im not so concerned about lag yet, i can experiment with making it playable when it works. There is no rush as i am probably not going to organize a network to test it on in the near future.

  5. #5
    Clicker The Games Factory 2

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    Re: MooGame

    I've tried to use MooGame. I'm having a problem using it on the internet, though. People can connect, but it can't communicate with the others. MooClick is working without any trouble on the internet. I recommend that you use that one instead, if you want to make an internet game. LAN should be okay.

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