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Thread: Map in my game

  1. #1
    Clicker Multimedia Fusion 2SWF Export Module

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    Map in my game

    I was wondering what would be the best way to make a map like the one in say Zelda a link to the past. Where everytime you pause the game it shows a icon in the area of where you are.
    I already have the map pop up when you pause it and all that stuff.
    I have an idea of how to do it by putting the whole map in sections since it doesn't have to be perfect. I was just wondering if that would be the best way to go or if there's an easier way since like i said the map doesn't have to show exactly where you are just a general idea. Any help will be nice. thanks

  2. #2
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    Re: Map in my game

    What I do is use actives in the main game, maybe a 5x5 square.

    Player overlaps the 5x5 square
    Only one action when event loops
    Set global value A to 1

    Then on your map screen set your player icon based on the globle value.

    Repeat with another active square on the main game screen and set global value to 2, then 3 and so on.

    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    Clicker Multimedia Fusion 2
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    Re: Map in my game

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=download&Number=1433

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