Is it possible for someone to explain how to do blurring (just standard, not guassian or motion or anything fancy) in the overlay redux object for either MMF 1.5 or MMF2, I've looked all over the internet for an algorithm but all I ever find are aload of complex things for guassian blurs that I can't work out because they are long and not all characters are explained so I don't know the value. I found one site with a simple flash blur and tried it, but all that seems to happen is the pixels shift up :S (
Quite sure I implemented it properly. Anyway, no extensions or ink effects or cloning of the overlay object, thanks.