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Thread: Need help bugtesting early alpha!

  1. #1
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    Need help bugtesting early alpha!

    The game is called Catharsis. I need help bug testing it, and also I need possible solutions to the bugs. Level 1 is due tomorrow. I'm using the latest beta, with HWA.

    Any critiques strongly encouraged.
    download

    My devblog.

    Controls:
    • arrow keys (movement)
    • a = jump
    • f = fire


    Debug:
    • 1 = die
    • 2 = bored animation
    • 0 = spawn shimmer (at mouse x,y)
    • f2 = restart (duh )


    Known problems (need help on these!):

    • Running in place (jump on to an extreme angled platform)
    • Laser speed is not relative (a physics thing)
    • "Climbing" on the bottom of platforms (it looks cool, but...)
    • Some minor animation problems (animations getting stuck...)


    Todo List (in no particular order)

    • Adjust shimmer X attack range
    • Finish interface
    • Music
    • SFX
    • More enemies
    • Powerups
    • Finish Level One!
    • Speed Up HealthBar "fillup" animation

  2. #2
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    Re: Need help bugtesting early alpha!

    No love for my game? I worked hard on this... I should say I'm still working hard on this.

    (aka shameful bump )
    ((back down to page 2 again... nobody likes me. :'( . Maybe I'll bump again tomorrow...))

    --Sorry! Didn't know edits bumped the post!
    Really sorry!

  3. #3
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    Re: Need help bugtesting early alpha!

    Hey dude,

    Sorry to hear you're not getting much of a response here. Have you heard of "The Daily Click"? It's another MMF community website. They have forums there specifically for seeking help such as alpha testers:
    http://www.create-games.com/forum.asp?id=16

    Main website:
    http://www.create-games.com

    It's the biggest MMF community website I'm aware of (except maybe here of course). Hopefully you'll have better luck there!

  4. #4
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    Re: Need help bugtesting early alpha!

    Yeah I've heard of the daily click. I have more specific questions.

    For instance, I'm using the standard platforming movement, but when I jump on to an angled platform, the running animation gets stuck.

    I'm stumped. =/

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