I was wondering if I could get some assistance. I have a puzzle game that we want to convert to Advanced Game Board controls. I have been through the examples that were included with AGB, and tried building this game with the examples but could not get it to work.
I want to change the code so I can use the nifty features of AGB (like detecting groups, moving everything at once, etc).
This is what I want it to do:
0) Game is on a X x Y grid, made out of pieces (there are 3 colors). Each piece color has 3 subtypes.
1) Add pieces are constantly moving forward, until it hits another piece or the game border.
2) There are 3 piece subtypes. FlipArrow reverses the piece direction if you click on it. CounterClockwiseArrow rotates the piece counter-clockwise if you click on it. Clockwise Arrow rotates the piece clockwise if you click on it.
I've have gotten it to this point. I can't figure out how to replicate the above with Advanced Game Board Object.
Can anyone help?
I will attach the current build if it is possible.