Klik3D is a small collection of widgets that bring some 3d capabilities to MMF2. This is a VERY early (beta) version but simple 3d games are possible.
Here is a list of the Widgets:
- Klik3D - (.net Script Object)
This is the "base" object, it does all the 3d drawing stuff and is needed by the other objects.
- Cube Primitive - (Active Object)
Drop this into the frame to have the Klik3D object draw a cube at that position.
- Texture - (Overlay Object)
The image of this object will be loaded into texture memory. Make sure each texture has a unique texture slot id (you can change it under the Alterable Values tab)!
- Camera - (Active Object)
A player controled camera, you can change the movement in the object's Movement behaviour.
If you have any ideas or suggestions for future versions don't be afraid to share them, I'd like to know what you people would find useful!
The files Tao.OpenGl.dll and Tao.Platform.Windows.dll must be in the same directory as your game!
.net Script Object
(Oh, and please pardon the uncommented mess that is my C# code...)