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Thread: Changing Backdrop affects Collision physics.

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    Clicker Fusion 2.5 Developer

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    Changing Backdrop affects Collision physics.

    Using Pinball movement, and changing background at start of runtime affects collision of falling objects. Objects hang in air that are supposed to fall to the ground. Works fine without changing the color of the backdrop.

    build 248

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    Clicker Fusion 2.5 Developer

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    Re: Changing Backdrop affects Collision physics.

    OK, before I go any further, I have to say that whatever you are saying is very difficult to understand, so speak in complete sentences please.

    Back to the problem... I'm not sure exactly what you're trying to do, but using the pinball movement won't give you very accurate physics. If you want physics like that, use the Phizix - Chipmunk Engine.

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