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Thread: shoot an object

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    shoot an object

    Im a bit new to mmf since i allways worked with tgf.
    anyway, allways in tgf whne having a scrolling game where you can shoot. ive used "animation finnished" - "destroy object" so it wont eat up all memory when leaving the screen or killing enmeies off screen.
    But when i do this in mmf2 it just ignores it for some reason. Is it something Im doing wrong?

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    Re: shoot an object

    Use a disapperaing animation. It automatically destroys itself after the animation is finished.
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    Re: shoot an object

    oh cool.
    thanks alot

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    Re: shoot an object

    Hey Click on the object and go to the propertys, find the button thats saids destroy object if to far from screen. just use that or also you could go to the triggers and do the same thing, when this ball leave the play area; Destroy!, one of those two should work

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