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Thread: Fonts are imported in BUILD

  1. #21
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    Re: Fonts are imported in BUILD

    Quote Originally Posted by Jeff
    I wonder if there is some code you could slip into the .net extension so you could just do it yourself right now?
    Elaborate ...!

  2. #22
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    Re: Fonts are imported in BUILD

    Elaborate ...!
    Err not much more to say then try to find some .net code that can do the C++ function for AddFontResource

  3. #23
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    Re: Fonts are imported in BUILD

    All great solutions. Thanks for the comments.

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    Re: Fonts are imported in BUILD

    Quote Originally Posted by Jeff
    Err not much more to say then try to find some .net code that can do the C++ function for AddFontResource
    Elaborate ...!



    alias I have no idea how to use the .net extension and want this feature and will be very pleased if someone who did know how to use it could share this code with me :]

  5. #25
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    Re: Fonts are imported in BUILD

    http://msdn.microsoft.com/en-us/libr...31(VS.85).aspx , it is a part of the Windows GDI so I guess it should be available in all supported languages.


    Quote Originally Posted by Jeff
    Out of curosity? How do you know they are using "fonts" and not something like text blitter? I thought that was how a lot of big games handled this situation?
    Quote Originally Posted by MechaBowser
    Because there are actual font files in the game folder, and I see the font ingame, yet don't have it installed.
    But what changes that for having them still using a technique similar to Text blitter?

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    Re: Fonts are imported in BUILD

    Quote Originally Posted by Cocodrilo
    But what changes that for having them still using a technique similar to Text blitter?
    I dunno, never thought about that.

    Regardless text blitter doesn't support this at runtime, and the other method would allow us to use external fonts for every object ever

  7. #27
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    Re: Fonts are imported in BUILD

    you know i did give you a solution :confused:

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    Re: Fonts are imported in BUILD

    Quote Originally Posted by SEELE
    you know i did give you a solution :confused:
    It installs the font on the computer, which you may, in most cases, not want.

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    Re: Fonts are imported in BUILD

    why would anyone ever not want more fonts?... besides the same example can be used to 'cleanup' fonts. (after execution or uninstallation)

  10. #30
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    Re: Fonts are imported in BUILD

    Quote Originally Posted by SEELE
    why would anyone ever not want more fonts?... besides the same example can be used to 'cleanup' fonts. (after execution or uninstallation)
    Well there's a problem with distributing fonts. It's not a matter of the user not wanting fonts, it's a matter on how you can realistically do this considering licensing issues for most fonts.

    Most specialty fonts you pay a fee to download them. You'd have to read up on the specifics for each font to see how they handle you distributing the font with your application/project, terms of use, etc.

    If you're making freeware, and you're distributing a font that is not a free download, you could have problems on your hands.

    For free fonts, well then yes, this would be a good feature. But most fonts you can find on the net (well GOOD fonts that is) aren't available for free.

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