So, I have an enemy object. There's an event where if it's overlapping the event "Solid Box" (the only conidition) the position changes to move it out of the box... but the problem is that it selects all of the enemy object, making it so that an enemy on a lower slab of ground. I tried messing with Spread Value and searching around, no luck.

If there's anything else I'd need to mention to help get a proper answer, just tell me and I can update my post. Thanks.