So, the more I experiment with this the more confused I get. I'm spreading values on all my enemies and creating them through a fastloop. I set the appropriate enemy to his appropriate shadow spot with a "Compare 2 Global Variables" condition. This works fine.
Then I am trying to get a single enemy to jump. My jumping code tests for the enemy's position in relation to his shadow spot. But when I use either "Compare 2 Global Vars" or "Compare Enemy Pos to a Var" neither one seems to work.
Can someone explain the difference between these 2 methods of comparison and which cases you would use either of them in?