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Thread: Advanced Direction Object BUG?

  1. #1
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Advanced Direction Object BUG?

    So, I seem to be running into a problem using the Advanced Direction Object. I am using it to determine the distance between a qualifier group and the player. But for some reason when the qualifier object is at a negative X value, the condition doesn't work anymore.

    If the qualifier is within 10 pixels of the player, I am setting the qualifier objects position to the player's position . But when the qualifier object has a negative X, the 10 pixel check is true, even if the player is 100+ pixels away.

    Does anyone know why this might be happening? Or is this a bug? I'm running build 248.

    Mobichan

  2. #2
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    Re: Advanced Direction Object BUG?

    I uploaded a simplified version of my problem. Just touch the red diamond to grab it and then press space to throw it. If you throw it offscreen to the left (into negative x coordinates) then press a direction, the distance check that attaches the two objects seems to return true, even though the distance check requires the objects be 20 pixels away from each other. Any ideas?

    grab bug

  3. #3
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    Re: Advanced Direction Object BUG?

    Can anyone take a look and offer a clue as to why this would not work correctly?

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