So, I seem to be running into a problem using the Advanced Direction Object. I am using it to determine the distance between a qualifier group and the player. But for some reason when the qualifier object is at a negative X value, the condition doesn't work anymore.
If the qualifier is within 10 pixels of the player, I am setting the qualifier objects position to the player's position . But when the qualifier object has a negative X, the 10 pixel check is true, even if the player is 100+ pixels away.
Does anyone know why this might be happening? Or is this a bug? I'm running build 248.