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Thread: Health and Damage Problem in TGF

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    Health and Damage Problem in TGF

    ok i dont have The Games Factory 2, i just have the original TGF, so this is the closest forum i can get to

    Well I have a problem i would like help on. Im making a side scrolling game where your character wields a weapon like a bat. And I have it so that when you swing it, a box appears where the bat swings so that when the enemy hits it, it takes damage and bounces. (You cant see the box of course) But the thing is, the enemy hurts you when it touches you so when i swing he kicks the crap out of me and niether on of us bounces very far at all.
    How can i fix this little mishap?
    Any Suggestions?

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    Clicker Multimedia Fusion 2SWF Export Module
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    Re: Health and Damage Problem in TGF

    Instead of creating the box, right click on the condition of the event and click "Add new condition" or something. Then test to see if the attacking animation is playing. Should look like this:
    Code:
    -Collision between player and Enemy
    + Animation Shooting[or whatever the attacking animation is] is playing
         -Enemy->Bounce

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    Re: Health and Damage Problem in TGF

    Thats exactly what I already had it doing with the box and without it. Dosnt work. The enemey dosnt SEEM to bounce and my health just goes down incredibly

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    Re: Health and Damage Problem in TGF

    Make sure you have "Run this event once" or as long as he collides with you, you will take damage every .01 seconds

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