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Thread: How long now?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    DJFuego's Avatar
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    How long now?

    It's been a few months now and I'm itching for the bugs to get fixed so a release candidate can be built Sooo I can get on with using this API.

    What's the hold up?
    Will a cash injection speed up development of this object?

    Really want to start using this for Projects at work.

  2. #2
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: How long now?

    There's no hold up except from me having other priorities right now - I'm still working on it and there was a new build released 12 days ago.

    Feel free to donate if you want to.

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    Clicker Multimedia Fusion 2iOS Export ModuleXNA Export Module
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    Re: How long now?

    Jamie - will any imminent release of OINC have the ability to keep the connection over frames?

    I know this has been mentioned before, and think it would be a superb addition to the extension.

  4. #4
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: How long now?

    I'll see what I can do.

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    Re: How long now?

    Quote Originally Posted by Asholay
    Jamie - will any imminent release of OINC have the ability to keep the connection over frames?
    If this would be possible it would solve a [size:11pt]BIG[/size] issue for us and Jamie will be nominated for the Nobel price!

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    Re: How long now?

    It would certainly be darn good Tiny..!

  7. #7
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    Re: How long now?

    Indeed

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    Re: How long now?

    I don't know if that's possible without some sort of change to MMF2's source. I think that when a frame is changed, MMF2 terminates everything. I defiantly could be wrong though.

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    Forum Moderator Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    Re: How long now?

    Quote Originally Posted by Exavi
    I don't know if that's possible without some sort of change to MMF2's source. I think that when a frame is changed, MMF2 terminates everything. I defiantly could be wrong though.
    You are wrong though, since Jamie has already added this feature to the next release.
    Cranktrain - Currently finishing a new game called The Cat Machine!
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  10. #10
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    Re: How long now?

    Quote Originally Posted by Exavi
    I don't know if that's possible without some sort of change to MMF2's source. I think that when a frame is changed, MMF2 terminates everything. I defiantly could be wrong though.
    Plus, if Global Values are able to work, then it must be possible to retain data over frames...

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