In the game I'm making, there are colored outline blocks that are supposed to be visible but totally intangible. When the corresponding switch is pressed, however, they are filled in and become solid, allowing the platform object to walk on them. This is the way I set it up:
1. Collision between hero and switch: Change outline animation sequence to "Filled In"
2. Collision between hero and outline + Outline animation "Filled In" is playing: Bounce hero
Most of it works perfectly. The only problem is that the outline blocks aren't intangible! The hero CAN pass through them, but only with extreme difficulty. Is there any way I can make the blocks completely intangible?