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Thread: XLua extention beta

  1. #311
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: XLua extention beta

    If anyone has not recently visited the LUA forum area and seen it yet Retriever2 has now released a mmfi library which extends on the MMF Interface already built into the XLua object.

    Main thread -

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=176317

    Download -

    http://hocuspocus.taloncrossing.com/rii/mmfi.zip

    Online Documentation -

    http://jaquadro.homedns.org/~xlua

  2. #312
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    Re: XLua extention beta

    Version 1.5b2: http://hocuspocus.taloncrossing.com/rii/xlua-dev.zip

    This is a small update that adds:

    - Ability to rename scripts in the editor
    - code folding in the editor
    - You can now "require" embedded scripts directly by name. Embedded scripts have the highest precedence.

    Sorry, the editing window will not remember your fold points, and it still won't remember your undo history (I was working on it, but ran into severe complications and had to back out to a previous revision. It will probably still come eventually).

    @Pixelthief, I looked at your bug, and SetAnimation only works in simple static cases, it isn't going to work in tandem with the rest of MMF's automated animation behavior. At this point it's not clear to me when or if it will ever be possible, so you will have to rely on a function call. Sorry.

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    Re: XLua extention beta

    Nice thanks for the update

  4. #314
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    Re: XLua extention beta

    The interfaces.mfa, basic usage.mfa and interpreter.mfa examples are now broken for me, im guessing this might be due to what was happening with the mmfi.dll project maybe.

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    Re: XLua extention beta

    I'm sorry, I introduced a regression with this build that Corentin pointed out to me last night, I'm working on the fix.

  6. #316
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    Re: XLua extention beta

    Version 1.5b3 (beta 3): http://hocuspocus.taloncrossing.com/rii/xlua-dev.zip

    In this update:

    - Fixed regression in previous build that caused string-based callstack operations to fail.
    - The editor will now remember its previous size after closing it.
    - The editor will now remember undo history after closing it, and when switching between scripts (thanks Looki).
    - "Apply" and "OK" buttons now save all scripts, not just the current script.

    The editdata structure has been updated again. PLEASE REMEMBER TO BACK UP YOUR MFA FILES BEFORE REPLACING THE EXTENSION.

  7. #317
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    Re: XLua extention beta

    I won't be able to test this before next week-end, but thanks for your fast update !

  8. #318
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    Re: XLua extention beta

    Thanks Retriever2.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    Re: XLua extention beta

    The examples are working again now, thanks

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    Re: XLua extention beta

    I hope this is the correct place to ask this.

    Is it possible for a function to retrieve the name of the function it is executed in?

    ex:

    function blah()
    dance()
    end

    Then inside the "dance" function a command that returns "blah" ?

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