User Tag List

Results 1 to 3 of 3

Thread: Tile editor issue.

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

    Join Date
    Sep 2007
    Posts
    242
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Tile editor issue.

    Hello!

    I'm currently trying to create a tile editor for my game using Nifflas example simple tile editor as a basis.

    I've tweaked it quite a bit to add a minimap and allow for scrolling since my levels are much bigger.

    Trouble is, I can't seem to get it to render, and I can't figure out why.

    Any help would be greatly appreciated.

    http://www.sendspace.com/file/j8848v



  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

    Join Date
    Sep 2007
    Posts
    242
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Tile editor issue.

    Fixed. I made a really stupid calculation error.

    Another question:
    Does anyone have an effecient method for populating a level loaded from an array with active objects (enemies and such)?

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

    Join Date
    Sep 2007
    Posts
    242
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Tile editor issue.

    I could use some insight again.

    I'm trying to save object placement to an array, and load from that array. This is proving to be somewhat harder than the tiles.

    I couldn't figure out how to save tile and object info to the same array with the binary array, so I'm attempting to use the normal array

    Haven't had luck with that either.

    Here's the editor. http://www.sendspace.com/file/yd348u

    Any help would be greatly appreciated.

    And if anyone knows of a way to use the Binary Array instead of the array object (perhaps by switching workspaces) to load and save object placement - that would certainly be preferred since the binary array can be snuggly compressed.

    Thanks for any help I may recieve.

Similar Threads

  1. Tile Map object example: Multiple tile sets per layer
    By happygreenfrog in forum File Archive
    Replies: 0
    Last Post: 2nd January 2014, 09:24 PM
  2. smooth/glued/sticky/solid tile editor
    By SoftWarewolf in forum File Archive
    Replies: 4
    Last Post: 14th June 2013, 12:27 PM
  3. Attempting to make a Tile Editor...
    By Mantoid in forum Multimedia Fusion 2 - Technical Support
    Replies: 6
    Last Post: 28th June 2008, 12:42 AM
  4. Tile-based level editor
    By Gabriel in forum File Archive
    Replies: 9
    Last Post: 7th March 2007, 08:17 PM
  5. Event Editor Issue/Bug
    By Simon in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 7th July 2006, 11:26 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •