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Thread: MMF2 Build #249

  1. #171
    Clicker Fusion 2.5 DeveloperSWF Export ModuleUnicode Add-on
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    Re: MMF2 Build #249

    There are bigger integer types supported by C++, int64 and sometimes int128, but int64 is more than enough:
    The maximum number is 18446744073709551615.
    I doubt MMF3 will use these, though - We'll see.

  2. #172
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    Re: MMF2 Build #249

    Yves, since we're talking about the Subapp extension, do you think you could fix this bug:

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=136576#Post1365 76

    I would really appreciate it since I'm working on a project for a company and I'm putting it on hold until I find a better way to do it.

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    Re: MMF2 Build #249


    First: No fade in effect
    http://www.digitalalbum.be/nofadein.mfa

    Sub app: Serious refresh problem as byo example
    http://www.digitalalbum.be/subapp_example2.mfa

    Dialog Box: Also gets odd refresh problem on top of the subapp.
    http://www.digitalalbum.be/subapp_example2.mfa (the same as above)

  4. #174
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    Re: MMF2 Build #249

    Quote Originally Posted by byo
    Yves, since we're talking about the Subapp extension, do you think you could fix this bug:

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=136576#Post1365 76
    OK, it will be fixed in the next update of the build 249.

  5. #175
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    Re: MMF2 Build #249

    Quote Originally Posted by DJ_Wild
    First: No fade in effect
    http://www.digitalalbum.be/nofadein.mfa
    The fade in occurs but as your frame doesn't contain any object you can't see it, as you fade from a white background to a white background... just set the fade in transition to start from another color, you'll see it works...

    Quote Originally Posted by DJ_Wild
    Dialog Box: Also gets odd refresh problem on top of the subapp.
    http://www.digitalalbum.be/subapp_example2.mfa (the same as above)
    I don't see the problems you are talking about, but maybe because I've fixed the issue reported by byo.

  6. #176
    Clicker Multimedia Fusion 2 Developer

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    Re: MMF2 Build #249

    Bug
    When changing the size of an object, the edge values are not updated until the next frame (as in fps)
    Application proving the bug.

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    Re: MMF2 Build #249

    sorry for the fade in (it works
    ------------------------------------------

    Bug or is it me? - in X and Y Subapp using active?
    Bug or is it me? in X and Y in dialog using active?

    Here is the file
    http://www.digitalalbum.be/sub_dialog.mfa

    If you click on dialog button it first show the dialog box somewhere!, second press again on the button it moves to X purple and Y-300.

    If you now press one subapp button, it should place the subapp same place as dialog?, but it doesn't do it. It place the subapp outside the application?

    Can someone confirm this?

    How can I get it work?

    It should be moved at same time?, by click onces on the button.

  8. #178
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    Re: MMF2 Build #249

    @DJ_Wild: It's because you ticked the "popup" button which makes the subapplication go outside the application. This makes the subapplication be placed relative to the screen positions, and not relative to the application positions.

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    Re: MMF2 Build #249

    Hi MechaBowser

    Yes I notice I have checked the "popup Window", I wanted this popup Window to be there and still be able to move/place it as I wanted

    You can place it right without using the "popup Window", but I liked the popup windows style... hmmm

    The funny thing is that DialogBox also can use the "popup windows" and here you can place it and works fine?

    But you have NO control in X,Y in the subapp as long you use the Popup Window, I find it very useful


  10. #180
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    Re: MMF2 Build #249

    It is most likely a bug. I just wanted to clarify why it occoured.

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