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Thread: Pixel Shaders Ideas/Requests - HWA

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    Pixel Shaders Ideas/Requests - HWA

    I thought I would create a thread for sharing practical requests, concepts and cool ideas for new shader presets.

    It might spur the people who are writing them on to breaking through to new, amazing effects as I think we can see there is a lot of room now for innovation.

    One caveat: It is best that users who understand both what HWA is and can do and what pixelshaders are and have used them already to post here with creative ideas and new combos of what we already have.

    This should be exciting and create enthusiasm as we see new possibilities and potential amazement ensue.

    I am sure that the shader pros will be able to let us know what they feel is possible and even attempt to create what seems impossible enough to blow our minds and make MMF2 shine.

    Users could also contribute suggestions/ideas for current shader updates and improvements here, as well.

    Go! Oh, and enjoy!

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    Re: Pixel Shaders Ideas/Requests - HWA

    Actually I just opened one as a sub forum under the "Released Extensions Forum"

    It will be a place I strive to collect finished shaders.

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    Re: Pixel Shaders Ideas/Requests - HWA

    Well, we are on the same tangent then. It is exciting stuff!

    I am looking forward to seeing ideas pour in because we have seen only the tip of the iceberg so far.

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    Re: Pixel Shaders Ideas/Requests - HWA

    My first suggestion for an improvement:

    I'd like to see a better edge detection that mimics Photoshop more, if possible. The current one from Complex-Softwares only creates white lines on black and it is not as fine as I would like.

    So, a reverse version (with some color capabilities in the edges) would be nice since you can overlay a copy of a picture using that and set the blending coefficient high and the edges have a nice effect on the background picture.

    A suggestion for new shaders:

    * Kaleidoscopic with various settings, (we already have mirror so that should be possible). Could be very cool when used dynamically.

    * Gradient Grayscale Mapping - converts current colors in a graphic to fit in a spread between two colors across a gradient.

    * Photo Filter - A set of tinting presets that correspond to common photographic lens filters, (warm, cool, etc.)

    * Solarize - Possible? Various color sets and degrees of inversion?

    * Melt - Dripping edges, melting wax, bloody mess?

    * Cycle - Something specifically designed to cycle through color ranges, (when used dynamically) for simulated flowing/moving effects, (like the good ol' Amiga days).

    * Motion Trail - smear edges in a direction with or without tapering, and maybe even curves?

    * Snow/Rain - For use as a frame effect?

    * Vignettes

    * Frames

    * Twirl

    * Glass

    * Ice - Icicles and frost effects.

    Are some painterly and sketch effects possible? There are so many possible kinds.

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    Re: Pixel Shaders Ideas/Requests - HWA

    i actually threw together a solarize shader a few months ago, but about the only thing you could change was the "inversion" point (since all solarize does is invert colors that exceed a certain value, generally .5)

    a more useful version would let you invert R, G, and B individually

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    Re: Pixel Shaders Ideas/Requests - HWA

    You should know for most effects, it's not only one pixelsahder which do the whole job, it's also how you use it.

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    Re: Pixel Shaders Ideas/Requests - HWA

    If you have some completed shaders please send me a PM with the info and I will put them in the shaders download forum for you.

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    Re: Pixel Shaders Ideas/Requests - HWA

    Hey. I'll definitely port Photoshop's blend masks, since it's now possible in HWA. I'm planning to create more background-accessing shaders, too.

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    Re: Pixel Shaders Ideas/Requests - HWA

    YOu can use this to help you Looki : http://www.ziggyware.com/readarticle.php?article_id=228 (I wanted to do the same thing but I don't have enough time)

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    Re: Pixel Shaders Ideas/Requests - HWA

    Thanks, but I used this as reference: http://www.northlite.net/ps/blend.htm
    Besides, I've just released my pack

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