
Originally Posted by
Watermelon786
You'll need the mouse object.
Max((MouseY( "Mouse object" )-YMouse),Screen Height/2)
And use the Cursor object to set the cursor instead of using an active.
Oh and this will work to move the mouse to a different part of the Screen:
Always:
(Mouse Object)->Set Actual Mouse X to(MouseX( "Mouse object" )-XMouse+[the X position of where you want the mouse relative to the frame])
(Mouse Object)->Set Actual Mouse Y to(MouseY( "Mouse object" )-YMouse+[the Y position of where you want the mouse])