Okay, so maybe they're not amazing, but I have two inquiries that I would appreciate answers to.
1) How long can an event, or the actions list an event triggers be? The longest event I've ever had was about 13 conditions long. How extensive can an event or actions be before any undesirable effects happen? (i.e. Slowdown)
2) Is there any tool available in MMF2 that can store something like switches? What I'm looking for is sort of a "Global Flags" idea, except able to store huge amounts (hundreds) of flags that can be saved and loaded. I know an array can store many values, but simple switch-like functions would be nice.
So there they are. Anyone who answers these is even more amazing than the questions themselves. :cool: