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Thread: List of compatible phones

  1. #81
    Clicker Multimedia Fusion 2 DeveloperAndroid Export Module

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    Re: List of compatible phones

    here it is simple clock and date - only want to see it on my phone
    Attached files Attached files

  2. #82
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: List of compatible phones

    This is only JAD file. Most important is JAR file.

  3. #83
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: List of compatible phones

    Well both are important.

  4. #84
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: List of compatible phones

    JAD isn't
    Sony Ericsson and new Nokia phones can launch J2ME application without JAD file.

  5. #85
    Clicker Multimedia Fusion 2 DeveloperAndroid Export Module

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    Re: List of compatible phones

    i don't understand when i finish my game what type "build type" i have to choose - so i can see it in my 995.

  6. #86
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: List of compatible phones

    You have to select stand alone Java for mobile devices.

  7. #87
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    Re: List of compatible phones

    Quote Originally Posted by Francois
    Do you know how much RAM it has, and how big your application is?
    Most of SE prones doesn't have memory and JAR size limitations (like Samsung, Motorolla and older Nokias). SE 995 is a new phone, so it must be wrong build type (my previous post) rather than phone limitations.

  8. #88
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    Re: List of compatible phones

    I tested the oneobj and one obj1 in the Samsung eternity and they work. as soon as I start the program there is a red dot that takes off like bat out of hell in random directions. What build of mmf2 are this made on?

  9. #89
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: List of compatible phones

    Works on:
    Nokia 6300 and 6210 Navigator

    --edit--
    Nokia E66 as well.

  10. #90
    Clicker Fusion 2.5 DeveloperSWF Export ModuleInstall Creator Pro

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    Re: List of compatible phones

    Hi,

    I made my first [possibly commercial mobile game] now i have tested everything and got all features working, sound, music, animation, runtime options, transperancy, menus, frames, controls, etc.. I am amazed to see what is capable. There is yet but one bug i found. It seems that the Clicked on object event is captured before the mouse coords are captured. This is not a coding bug. So what happens is, you are always clicking on something you tried to Clicked on before. This has got to be fixed. Any ideas?

    2. it would be great if MMF supported the [other] function buttons on the deveice, not just enter. [im on a smartphone 320x240 fullscreen] HTC Touch.

    3. When you use a space in the filename, the jad cantel find the jar.

    4. Can you access the registery e.g. to save settings / licence key.

    5. Will the kcbutton, kcedit and kcscore objects be ported?

    Sincerly,
    Patrick

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