Hey (first post),
I'm trying to remake a NES platform game as accurately as possible movement-wise. In the game, like many others, the height of your jump depends on the length of time you hold the key.
I've tried to do this with events myself and it introduced all kinds of bugs. I've never seen anyone else successfully pull it off in an MMF game.
Is there a platform movement extension I can use or a simple method which will allow me to do this?
Edit: I'm still using MMF 1.5 atm I appreciate I may need to ask for the new version.