In regards to my thread here: http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=136821#Post1368 21
I'm trying to get a thrown enemy to detect any enemy it hits while flying through the air. I've tried both "overlapping" and "collision between 2 objects" but nothing seems to work. I've added a pause debugger command on the collision condition, but it doesn't ever pause, so I assume something else must be wrong. Can anyone lend a hand with this?
Thanks in advance,