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Thread: Question about movement/animation

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    Question about movement/animation

    Hello;

    I have an NPC that normally stands still. When an action happens, I want him to move/walk to a certain spot and then do another animation (falling). What is the best way to do such action? The character type is static. I have tried fiddling with path type but no success.

    For Example:
    If bananapeel is visible then start the movement animation --- once on bananapeel start the falldown animation.

    Thanks in advance.

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    Re: Question about movement/animation

    Ok looks like I kind of got it now. In Movement window I added Movement #2 as a path movement. then chose next movement on event.

    Still need to get him to trigger the falling down animation though.


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    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: Question about movement/animation

    You can put the animation for falling in a different animation on the active object (the bottom left of the animation/picture editor when you edit the object), and switch to this through the Event Editor by going to Animation > Change animation... in the right-click actions menu for the object.

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