User Tag List

Page 1 of 2 1 2 LastLast
Results 1 to 10 of 11

Thread: About the PNG support in MMF2.

  1. #1
    No Products Registered

    Join Date
    Jan 2009
    Location
    Chile
    Posts
    3
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    About the PNG support in MMF2.

    Hi, comrades.
    I saw information about the next version of another autoring tool which (according to developers) will have full support of PNG format with all it's features.

    My question is: Does MMF2 support PNG images with transparency and all it's features?
    It would be indeed interesting.

    Cheers~

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
    Looki's Avatar
    Join Date
    Aug 2006
    Location
    Karlsruhe, Germany
    Posts
    3,741
    Mentioned
    5 Post(s)
    Tagged
    1 Thread(s)

    Re: About the PNG support in MMF2.

    Of course it does support alpha transparency.
    You can load pictures at runtime, you can preload them, whatever. Many extensions support transparent PNG's.

  3. #3
    No Products Registered

    Join Date
    Jan 2009
    Location
    Chile
    Posts
    3
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: About the PNG support in MMF2.

    So, MMF2 comes with PNG's support by default? Or it needs some specific extension?

  4. #4
    Clickteam Clickteam
    Jeff's Avatar
    Join Date
    Jun 2006
    Location
    Battle Ground Washington
    Posts
    11,825
    Mentioned
    8 Post(s)
    Tagged
    2 Thread(s)

    Re: About the PNG support in MMF2.

    It should be fine right out of the box and with the latest updates.

    Did you try importing one in and seeing what happened?

  5. #5
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Jul 2006
    Location
    USA
    Posts
    2,982
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)

    Re: About the PNG support in MMF2.

    I can get png transparency to work just by importing the png into the active object's frames of animation.

    It works out of the box.

  6. #6
    No Products Registered

    Join Date
    Jan 2009
    Location
    Chile
    Posts
    3
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: About the PNG support in MMF2.

    Yes, I just gave it a try. It works out of the box as said Shawn.

    Thanks!

  7. #7
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Aug 2006
    Posts
    2,335
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: About the PNG support in MMF2.

    Exporting on the other hand i don't think we are able to do with transparency, so it's only fully supported on the input side. Is there plans for a decent .png exporter option/extension?

  8. #8
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    14,022
    Mentioned
    279 Post(s)
    Tagged
    3 Thread(s)

    Re: About the PNG support in MMF2.

    Exporting on the other hand i don't think we are able to do with transparency
    Transparency is supported when you export an image in the picture editor. I've just checked it.

  9. #9
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Aug 2006
    Posts
    2,335
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: About the PNG support in MMF2.

    I don't mean in the picture editor but the actual app with events and extension etc. So for making image/paint apps for example, maybe im wrong but all the methods i have seen of saving images don't export with transparency. In the picture editor it works great though as you say.

    Edit -

    Not sure if you have seen it but i posted a few ideas here about saving from frames/layers and a few other things -

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=138551#Post1385 51

  10. #10
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Jul 2006
    Location
    USA
    Posts
    2,982
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)

    Re: About the PNG support in MMF2.

    Well I think that would be more of a limitation of the extensions than a limitation with MMF2. I would think someone could code an extension that would let you save an image to .png and save the alpha channel. Maybe I'm wrong though, I'm not an extension developer.

Page 1 of 2 1 2 LastLast

Similar Threads

  1. Does MMF2 support 3D to any degree?
    By Tsun in forum Multimedia Fusion 2 - Technical Support
    Replies: 28
    Last Post: 23rd October 2013, 08:38 AM
  2. Support for CHM needed in MMF2
    By Kracker in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 9th April 2011, 11:26 AM
  3. MMF2 Windows 7 Support
    By variant in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 4th November 2009, 01:37 AM
  4. Does MMF2 Support Mp3? Or is there...
    By Downup2 in forum Multimedia Fusion 2 - Technical Support
    Replies: 18
    Last Post: 31st May 2009, 05:23 PM
  5. MOD support in MMF2
    By DavidN in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 20th July 2006, 02:26 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •