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Thread: (0,0) difficulties, origin difficulties

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    (0,0) difficulties, origin difficulties

    Im working on somethign that requires some custom math and graphing but it will not work if the origin (zero zero) is in the top left hand corner. Is there anyway to move it?
    Attached files Attached files

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    Re: (0,0) difficulties, origin difficulties

    Um, what?

    What are you trying to do? Please give us more details...

    Also this is the file archive, did you forget to attach the file?

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    Re: (0,0) difficulties, origin difficulties

    This might not be what you are used to, or not seem natural for math graphics, but there has to be a fomula to get you positions ok.

    There is no way to change 0,0 position nor axis directions.

    For example, if you want Y to be bottom to top, then set Y position to FrameHeight-posY and it should be ok. There has to be a way to make transformation ok.

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    Re: (0,0) difficulties, origin difficulties

    ok thats what i Have been doing i was just wondering if i could make it simpiler.
    And im making a shooting thing ill post it when im done

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    Re: (0,0) difficulties, origin difficulties

    there i put it up but the thig i was trying to do ist there anymore because i thought about it and realized that it was uneccesary and not that usefull

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