I realise that there will be a Flash export at some stage on MMF
I don't know much about Microsofts answer to Flash but has clickteam decided to go with Flash because it's easier or that Silverlight is in it's infancy and is not as established?
I realise that there will be a Flash export at some stage on MMF
I don't know much about Microsofts answer to Flash but has clickteam decided to go with Flash because it's easier or that Silverlight is in it's infancy and is not as established?

Francois has been talking about doing a silverlight runtime for a very long time, but since Flash is actually in use he decided to do that one first.
We are still a little bit unsure of the uptake on silverlight -- seems like not very many website use it yet. We certainly have it on the radar but its below some of the other "wish list" runtimes at the current moment.











In my opinion, Silverlight isn't even worth implementing a runtime for at this point. Flash is by far the clear majority winner when it comes to web content. It's been out for years, almost every website uses it, and most people already have it installed.
I really don't even know of websites that use it, outside of Microsoft websites. I'd make use of Flash, but I don't think I'd ever even bother with Silverlight, unless there's some sort of performance difference between the two, but I can't imagine that is the case, and even if it was, that Silverlight would be that much better.
I agree -- Silverlight had slim prospects to begin with, since it was just an attempt to get a slice of Flash's (nearly ubiquitous) pie. And now even most of its big adopters have abandoned it (Major League Baseball tried it for a while, but it just wasn't worth it). Flash has been constantly pervasive for a while now, whereas I suspect the longer we wait and see with Silverlight the less good of an idea it'll seem like.
Granted, it's entirely possible that Silverlight has many technical superiorities to Flash (I have no idea if this is true), but the real benefit of Flash is being able to reach everybody. And if Clickteam gets a decent Flash compiler going, then all of us MMFers can reach a much broader audience, and that audience will in turn get to know about Clickteam. Maybe it won't be as full featured as a regular .exe, but it seems to me most Flash games are based around simple ideas to entertain the masses for a few minutes at a time, and that doesn't require any fancy technical operations.
So I guess what I'm getting at is that Flash is here to stay, and I really hope to finally be able to reach people via it, because I have many an idea for a simple one-shot game that doesn't warrant the full download process. [And also, I have much respect for Francois, as all this cross-compiling can't be easy.]





The latest flash releases have really broken new ground, one of the biggest being Adobe's introduction of Flex as a new branch of Flash for building widget-y type things in Websites that fit in with functionality much more than normal flash does. Silverlight has already failed, unfortunately, not enough people using it.
I, for one, have never bothered/needed to install it.



One thing about Silverlight is that is can now run XNA code. So you could make a game for the 360, PC, and Silverlight all at the same time.
Flash is still the better option. =) Flex is a good tool, but it's not the best. Flashdevelop along with haxe is the superior choice if you want to do everything the pure code way.
Can't wait for the Flash runtime!
Silver-what? Never heard of it before. Flash is a great idea, and Francios wont waste time on something that very few ppl will use when there are more important things to work on.