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Thread: Need help with a simple run n gun game

  1. #11
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    Re: Need help with a simple run n gun game

    problem fixed.

    in one of your event codes, you had the arm set a 0,-34. All the others were at 0,-32. just fix this and it should be fixed

    Also just a little note, when you press left and right, the arm is on the wrong side. Another one is paste the robot into the background as an image. (so the player cant walk through him). Suggestions: Put the hp for the enemy a little bit higher. You can also try and use the irbar extension for some fancy looking hp bars (like when its at 100% hp, its green and when its close to 0, it turns red)

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    Re: Need help with a simple run n gun game

    still wont work for me. i see that the arm was of but fixing it still did nothing. here is my latest file can you implement it.
    http://www.mediafire.com/?ynh4dnqojgn

    also zabooza. i put the life bar. but i have an event when the enemy is destroyed. a new one is created. but without the action bar

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    Re: Need help with a simple run n gun game

    http://www.mediafire.com/?mkwh3mmjndl

    ok, also your new enemy doesnt shoot backwards

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    Re: Need help with a simple run n gun game

    what did you do. nothing changed? its the same events and stuff

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    Re: Need help with a simple run n gun game

    on one event, you had set position of arm to 0,-34. i changed it to 0,-32.

    i changed -34 to -32

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    Re: Need help with a simple run n gun game

    what did that do?


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    Re: Need help with a simple run n gun game

    stop the arm shaking

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    Re: Need help with a simple run n gun game

    its not the arm shaking that im concerned with (although thank you for fixing it) its the fact that he still plays the run animation while going into the box, and the fact that upon killing the first enemy the second enemy (that gets created after the first dies)has no health bar and there for will not die. how would i fix this

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    Re: Need help with a simple run n gun game

    the health bar problem is probabyl A. you destroy the counter when the enemy is destroyed B. when the new enemy comes in, you are setting the counter to the new enemey hp

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    Re: Need help with a simple run n gun game

    So I would fix this with:

    last ENEMY has bin destroyed
    - create an ENEMY
    - destroy counter
    - ?


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