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Thread: life bar?

  1. #11
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    Re: life bar?

    Ok, thanks man i gotta try this at my house. im at school now and the teacher caught me :grin:. thanks for the help though

  2. #12
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    Re: life bar?

    no problem.

    I can make you an example of this.

    I just need to know a few things:
    Do you only want the counter to be visible when the bullet hits the enemy?

  3. #13
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    Re: life bar?

    I want it to be active 3 secounds after it is hit. but then go invisible if it is not hit in 3 seaconds, if thats possible

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    Re: life bar?

    so basically 3 after it is visible, fade out?

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    Re: life bar?

    *sneaks in and drops example, and hides again*

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=143782&#Post143 782

  6. #16
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Re: life bar?

    Quote Originally Posted by maVado
    *sneaks in and drops example, and hides again*

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=143782&#Post143 782
    That was smooth the way you just swooped in... :grin:
    Nice example, by the way.

    stephen1980
    _____________________________________________
    Nivram's Examples -Need extensions? Send me a PM.-


  7. #17
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    Re: life bar?

    Here is an example with a fading counter for you

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=143858&#Post143 858

    the fading effect works for multiple enemies.

  8. #18
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    Re: life bar?

    awsome thanks zabooza.

  9. #19
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    Re: life bar?

    no problem.
    if you want, i can upload an example with letters

  10. #20
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    Re: life bar?

    nah thats ok man. i just needed the bar

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