User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 14 of 14

Thread: How can I give a character a joint in his elbow?

  1. #11
    No Products Registered

    Join Date
    Mar 2007
    Location
    Sydney, Australia
    Posts
    1,369
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: How can I give a character a joint in his elbow?

    cant the 'sticky object' be used for keeping peices together? Then you calculate the angles with teh Advanced Direction Object i beleive.

  2. #12
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    geothefaust's Avatar
    Join Date
    Jul 2006
    Location
    Portland, OR
    Posts
    498
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Re: How can I give a character a joint in his elbow?

    Well, really, all of these work arounds are nice. But what MMF needs is a solid hierarchy system for FK and an IK solver.


    I've been thinking about this a lot lately, and, I'm going to make a feature request for this as it should be native in MMF, especially with the impending arrival of flash there will be more people wanting to animation with MMF (I am one of those people).

  3. #13
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Jul 2006
    Location
    Pittsburgh, PA, USA
    Posts
    777
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: How can I give a character a joint in his elbow?

    Well I got it to work (using a variation of ClickerGuy's method) and it looks decent...but I completely agree with PixelatedPict that this kind of thing would be much appreciated in the next build of MMF.

    Thank you everyone for your help and support!

  4. #14
    Clicker Fusion 2.5 (Steam)

    Join Date
    Jun 2022
    Posts
    3
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Quinto View Post
    Able i am, but lack of time...
    So look about here:

    Flexible Arm thingy thread
    felxible Arm thingy.mfa
    Mech Arm code
    Simple Chain thread
    Simple Chain.cca (works crazy on MMF2, maybe correct on 1.5)
    Verlet Chain Example


    The Phizix object has a example with joints, but i haven't tested it.
    Anyone still have the file?

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. Joint shifting BUG?
    By tom79 in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 24th December 2013, 12:23 AM
  2. Add a joint at mouse x,y
    By Tuna in forum Fusion 2.5
    Replies: 17
    Last Post: 15th December 2013, 05:29 AM
  3. Joint is shifting
    By tom79 in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 11th December 2013, 10:42 AM
  4. Joint property demo
    By Francois in forum Fusion 2.5
    Replies: 13
    Last Post: 15th November 2013, 09:09 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •