Yesterday I was making a level in a platform game with a lava land setting, the entire bottom was boiling lava.
So I made a lava animated object in 32x32 and dublicated it a screen length (320)at the bottom of the frame. Now, if I duplicated the lava all the way over the frame it would be alot of objacts and I don't want that.
So I was trying to make the layer with lava warp like it seemed the lava went on forever when the screen scrolled with the player object. I worked for awhile with the layer object ( such as (layer X pos -32) and stuff)
but I couldn't find a way to do this. Can someone help?