Hi, I'm currently working on an adventure game in MMF2 Developer.
The issue I have is, what is the best way to save the status of the game (for when the player saves their progress).
I have a number of items (active objects spread over 5 locations/frames) and an inventory (slots) that the objects can be placed in. The inventory (boxes/slots)and the objects all have counters (to keep track of their positions) and alterable strings to keep track of their status (if they are in use or selected etc).
I want the player to save their progress at any point in the game, but I want their save game to save the entire status of the screens/locations that have been visited. So they can pickup where they left off, so if they have solved any puzzles or moved any items on previous screens this information is loaded in from their save game.
Is this possible and what would be the best way to do this???
I have my objects set as 'global objects' and I am thinking of using the 'ini' extension to save the setting for each screen as the player progresses - is this the best way???
I have looked at games which are already on the maket and they seem to just use 'ini' files to save information about the player.
Hope you can help,