I need a little help.
I have a dynamite that kill the player if it is too close. And it's working fine. I use the flame extension object to create a flame in the back of the player when it get the coin. And that's working too, but the player won't get killed when it's overlapping the flames. I have also tried with an other active object, but it's the same. Not working. I use a Qualifiers on the deadly things that killing the player. I also deactivate all the other groups and the run the killing animation on pkayer. I don't understand why it's working with the dynamite and not other objects.
I would be very thankful if I can get some help with this.