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Thread: Level-Save Object

  1. #1
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Jaffob's Avatar
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    Level-Save Object

    Extension Name: Level-Save Object
    Author: Jaffob
    Version: 1.0
    Category: Games
    License: Free for all uses, no credit required.

    Description: This object can create powerful world editors and level designers by providing save/load functionality.

    Features:
    • Storing objects with a certain object type.
    • Attaching unlimited properties to each object.
    • Creating level properties that apply to the entire level.
    • Easily save all stored data.
    Attached files Attached files

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: Level-Save Object

    New Version: 1.1

    This update fixes a bug (found by Caesar) related to loading a level and subsequently re-saving it. The bug would occur when the saved fixed value of an object (in the Level-Save Object) differed from the fixed value of the same object in the frame. This happens after loading. To resolve this, a new action has been added, called "Update Object After Load".

    The example file and documentation have been updated as well.
    Attached files Attached files

  3. #3
    Clickteam Clickteam
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    Cannot put in Extension Manager !

    I think there is a bug in the example or object (I do not know much about the object).
    Indeed, if I built a level with squares and circles by changing their colors, I save ... and when I load the file, the positions are correct except colors (via directions)
    Odd?!?
    --------------------------------------
    Nicolas "Nico" Sourdeval
    Clickteam

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