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Thread: OpenGL Update

  1. #1
    Clicker Fusion 2.5 DeveloperSWF Export ModuleUnicode Add-on
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    OpenGL Update

    Okay, this is not a major update, but I decided to start a new thread since the old one was incredibly huge and confusing.
    This update contains features that I needed for some games/tests, so I sat down and tried to implement them, hopefully without any bugs...

    • Added an action to store the current render in a texture (Easy and limited alternative to "Render to texture").
    • Added support for GLSL error logs (There are syntax differences on different hardwares).
    • Added 2D and 4D vertices, 2D especially is useful for Ortho Mode.
    • Added actions to turn "Auto Frustum" and Ortho Mode on/off.
    • Added actions to call glPerspective, glOrtho and glFrustum directly (see above).
    • Fixed a possible memory complication with dynamically allocated texture/GLSL buffers.
    • Fixed "Clear buffers" and "Load Identity" (Properties, not actions), wouldn't work at all.
    • Fixed automatic Ortho Mode deactivation when resizing OpenGL.


    By turning off "Auto(matic) Frustum", you can manually call glFrustum, glOrtho and gluPerspective, which is done if it's activated (which it is by default).
    glOrtho is used for Ortho Mode, otherwise it's gluPersective.
    It only is useful for experienced/advanced users so don't bother if you don't even know what I'm talking about.

    The link is, as usual, http://looki.lo.funpic.de/OpenGL.zip

  2. #2
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    Re: OpenGL Update

    Now nothing works, exaples too.

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    Re: OpenGL Update

    Uggghhh. Can you create a new application and draw a sphere or something like that?
    There was a problem with this before the actual release, but it definitely is fixed. I really don't know.

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    Re: OpenGL Update

    Okay, I was able to reproduce the error. I'm going to fix it asap.

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    Re: OpenGL Update

    Thanks

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    Re: OpenGL Update

    Can you test something for me?
    Run an example - It won't work.
    Now, go to OpenGL's properties (just go to them, that's all). Run it again. If it works, that'll help a lot.

  7. #7
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    Re: OpenGL Update

    Quote Originally Posted by Looki
    Can you test something for me?
    Run an example - It won't work.
    Now, go to OpenGL's properties (just go to them, that's all). Run it again. If it works, that'll help a lot.
    Everything works fine, including examples, when you go to the OpenGL properties, Looki.

    stephen1980
    _____________________________________________
    Nivram's Examples -Need extensions? Send me a PM.-


  8. #8
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    Re: OpenGL Update

    example crashes for me.

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    Re: OpenGL Update

    What example does? There are many.
    Can you also provide me your graphics card specifications?

    Thanks, stephen1980.

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    Re: OpenGL Update

    I can't load the extension at all...

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