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Thread: Dumb question... resolutions

  1. #11
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    Re: Dumb question... resolutions

    Quote Originally Posted by Asholay
    Ah, awesome I'll give that a try tomorrow as I've hit the sack already, now if only my iPhone could run mmf as well as allow me to post from bed... Hmm.....
    I always wanted MMF on my iphone aswell, but alas i realised it wouldnt be very practical! Imaging working with MMF2 on such a small screen

  2. #12
    Clicker Multimedia Fusion 2iOS Export ModuleXNA Export Module
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    Re: Dumb question... resolutions

    Yeah, but it's not about the usability... it's just about having MMF on the go lol

    Cheers Stephen, maybe you could find the resolution before the game starts, remember it, and then when the application shuts down, revert back again.

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    Re: Dumb question... resolutions

    Now here's another issue. When the resolution is changed and a frame utilizes the Sub-Application object, the window from the Aub-Application will be the original resolution. Any way to make it always be the resolution that the game is currently set in?

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