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Thread: Build revert

  1. #1
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Build revert

    As many of you probably already know, I recently suffered a hard disk failure and I'm having to rewrite OINC from a months old backup. Mark from Klikfarm has kindly hosted the latest stable build here and I would recommend using that one until I can update it again.

    Sorry for any inconvenience - I hope to be up to date ASAP!

  2. #2
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    Re: Build revert

    thank you jamie

  3. #3
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Re: Build revert

    Thanks for the hard work, Jamie. I know what its like to lose everything.

    stephen1980
    _____________________________________________
    Nivram's Examples -Need extensions? Send me a PM.-


  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    Re: Build revert

    I think it's a shame that devs don't backup more frequently.
    You can schedule a backup to a USB stick/drive every day can't you?



  5. #5
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Build revert

    Not retrospectively I can't :P

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    Re: Build revert

    But you can and have now though haven't you
    schedule a task to run every day.

  7. #7
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Build revert

    Yeah I kinda thought of that one.

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleUnicode Add-on
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    Re: Build revert

    hey Jamie, have a quick look at
    http://appliedmicros.com.au/tools.html#Backup
    They have a great backup utility, and I use it to backup all my projects, and its fast

  9. #9
    Clicker Multimedia Fusion 2
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    Re: Build revert

    I just tested my game using build revert, ran two of them simultaneously on the same computer; One Character is 'Dragonguy' and the other is 'Dragongal', and not only can I not see the other player but I can't hear the other player, I don't know if this is an OINC Error, a Server Error or my misinterpreation on how to use OINC (also an error), can you please figure out whats wrong?

    But at least it doesn't freeze!

  10. #10
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: Build revert

    Hey Jamie,

    Not meaning to push/rush you or anything. Just curious as to when you guesstimate we'll have a new version?

    Cheers,

    Steve

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