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Thread: Movng down on slopes.

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    Movng down on slopes.

    Okay, so I figured out hot to get the player to move up the slopes. So if I want the player to move down on the slopes properly, do I have to reverse the conditions or something?
    Because right now, the player just 'falls' down instead of walking down the slopes.

    Here's my code.


    So do I need to do anything to this code to make the player walk down the slopes right?

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    Re: Movng down on slopes.

    Negate the first "( "Player" ) is overlapping a backdrop" and un-negate the second one.

    That's a nice way of doing slopes though, I like it!

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    Re: Movng down on slopes.

    I tried that, but it doesn't work. Maybe there is something missing here? X_X
    To start that loop, I did this

    [color:#FF0000]On loop "x"[/color]
    + [Player] is overlapping Backdrop.
    = Start loop slope.

    But If I make a copy of this, and negate it, he will fall faster than normally. Considering it relies on backdrop collisions to stop the slope loop for going down. X_X

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