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Thread: Animation frames custom delay

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleUnicode Add-on
    Boba Fonts's Avatar
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    Animation frames custom delay

    Is there any possible way to make single animation frames to last longer than others? As far as I know the Animation Editor doesn't let you change the delay of single frames. Could that be done in the Event Editor easily?

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    Re: Animation frames custom delay

    You could just duplicate the animation frame you want to appear longer.

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    Re: Animation frames custom delay

    If you go to the event editor and put "Set Animation frame of 'Player' to current frame of 'Player,'" you can freeze the frame that the character/object was currently showing. when you want the animation to restart, you just restore the animation frame.

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    Re: Animation frames custom delay

    I considered using the method of frame duplication, but in case of a very long delay it would be ridiculous to duplicate 100 or 200 times the same frame, so I suppose I'll set the delay in the Event Editor. Nevertheless it isn't that easy, and a custom frame delay option for every animation frame (as in many animated gif editors) would be useful in MMF3!

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