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Thread: 3D lighting shader (2D Normal Mapping) w. 3 lights

  1. #31
    Clicker

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    fnkycoldmadeanr's Avatar
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    Have you got an example mfa? This might be the issue. "float4 background = bkd.Sample(bkdSampler, In.texCoord*0.67);"

  2. #32
    Clicker

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    Try this
    Actually a few errors in the DX11 Version
    Screenshot 2021-05-15 220126.jpg
    AndersNormalMapDX11fnkyedit.zip

  3. #33
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleXNA Export ModuleInstall Creator Pro
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    piscesdreams's Avatar
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    Quote Originally Posted by fnkycoldmadeanr View Post
    Try this
    Actually a few errors in the DX11 Version
    Screenshot 2021-05-15 220126.jpg
    AndersNormalMapDX11fnkyedit.zip
    fnkycoldmadeanr, you are a real champ! That works perfectly now for DX11. You have my many, many thanks!

  4. #34
    Clicker Fusion 2.5HTML5 Export ModuleSWF Export Module

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    Quote Originally Posted by fnkycoldmadeanr View Post
    Try this
    Actually a few errors in the DX11 Version
    Screenshot 2021-05-15 220126.jpg
    AndersNormalMapDX11fnkyedit.zip
    Dear fnkycoldmadeanr,

    THANK YOU SO MUCH!
    I love you as much as one internet stranger can love another internet stranger. Much appreciated!

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