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Thread: 3D like graphics in MMF2

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    3D like graphics in MMF2

    Hi

    I know it's been asked before but none of the answers I've seen so far seem to answer any of my questions. I'm looking for a technique for creating voxelish graphics in MMF2 kinda like the Pokemon Diamond & Pearl games in appearance.

    I've had a look at the 3D techniques thread in the articles section and the method there seems to come close to what I'm looking for. However I have no idea how to take that and turn it into a Voxel-like psuedo 3d engine like this:

    http://www.youtube.com/watch?v=MDbkuQmGJI4

    That preview is dang impressive! I would love to know how I could create an effect like that. Does anyone have any experience with this? I've heard that It can be achieved quite simply but it seems that it's so simple nobody ever explains it in detail. Any help would be greatly appreciated. Thanks

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    Re: 3D like graphics in MMF2

    MMF is capable of that and much much more, it looks like "Tharyn's Tale" is just using multiple active objects and a shader to bend them, but that's about the crummiest way to do it :P


    Ive found that you can't really skip ahead as far as 3D games are concerned, once you understand what you want, you'll be able to create it naturally.



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    Re: 3D like graphics in MMF2

    Im not going to give a detailed tutorial or anything but this will hopefully be helpful.

    There is a few examples i saw doing 2.5D platforms -

    http://www.create-games.com/download.asp?id=7947

    http://www.create-games.com/download.asp?id=7850

    http://www.create-games.com/download.asp?id=7828

    A good object for 3D looking 2D graphics is the Parallaxer Object, it has examples included i think. I think this might have been the object used for the video you posted but i might be wrong. Heres a video of it i just found -

    http://www.youtube.com/watch?v=t1opMgTdvNo&NR=1&feature=fvwp

    It can create those 3d looking box style graphics you see on the platforms.

    For more advanced try 3D mesh with loaded platform meshes and just edit the views depending on the 2d character and use hidden 2d detector platforms. You can do the same thing in OpenGL object also but it would probably be a bit harder for some -

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=151477#Post1514 77

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    Re: 3D like graphics in MMF2

    Hi SEELE

    The creator does seem to mention something about multiple objects in the youtube comments. How would I do this exactly? an example would be nice if you've got time. Thanks

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    Re: 3D like graphics in MMF2

    I can't be bothered writing such a backward engine :P

    But here is the basic concept.

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    Re: 3D like graphics in MMF2

    Thanks SEELE, you're a legend!

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    Re: 3D like graphics in MMF2

    I searching for this a-developer extensions for cash!

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    Re: 3D like graphics in MMF2

    thats cool

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    Re: 3D like graphics in MMF2

    Its no problem, once i release my 3D engine for MMF, effects like this will be much more attractive and very simple to implement.

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    Re: 3D like graphics in MMF2

    I have a small question: What exactly are you doing in the event about RGB Coefficients?

    It looks kinda complex but the worst of it is MMF2 crashes every time I move the cursor over the action so I can't even try and figure it out (I can'find any RGB coefficient actions anywhere either so i'm pretty lost at this part. Any help would be appreciated. Thanks

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