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Thread: Crystal Towers 2: Anatomy of a Boss

  1. #11
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    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
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    Re: Crystal Towers 2: Anatomy of a Boss

    Thanks DavidN.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  2. #12
    Clicker Fusion 2.5 Developer

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    Re: Crystal Towers 2: Anatomy of a Boss

    This is one of the most fascinating readings about boss AI in MMF2 I have ever seen so far. Keep up the good work.

  3. #13
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Crystal Towers 2: Anatomy of a Boss

    Awesome! Thanks DavidN

  4. #14
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    Re: Crystal Towers 2: Anatomy of a Boss

    Why dont you post on TDC, they need some good new articles over there

  5. #15
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Re: Crystal Towers 2: Anatomy of a Boss

    Yeah, because they suck...

    [size:8pt]Did I just say that out loud?
    [/size]
    stephen1980
    _____________________________________________
    Nivram's Examples -Need extensions? Send me a PM.-


  6. #16
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    Re: Crystal Towers 2: Anatomy of a Boss

    LOL you said what most were thinking. But if the quality of things that is posted there increases, it can only be beneficial right?

  7. #17
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
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    Tisnart's Avatar
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    Re: Crystal Towers 2: Anatomy of a Boss

    This is excellent stuff !!!!
    I am doing something very similar to this as a widget, as you can imagine it is very challenging cause I need to make it as customizable as possible (but I never give up!)

    Thank You very much for this DavidN,

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