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Thread: Lacewing BETA #2

  1. #1
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Lacewing BETA #2



    Code:
    * Peer messaging now works
    * The server now outputs the correct information (channel join denied instead of channel joined, etc.)
    * Now if a peer/channel is selected that doesn't exist, the selection will be cleared
    * "On name changed" no longer produces a "Server is running" condition
    * "On name changed" and "On peer change name" now trigger
    * The "on any ... message" conditions now trigger
    * Subchannels are now shown in the event editor for "on any ... message" conditions
    * Disconnect now works
    * Sending a peer message when disconnected no longer crashes
    * It is now possible to reload the server configuration file without closing the server (from MMF2 or the web interface)
    * Numerous crashes and stability issues fixed
    * Leave channel now works
    Server, C++ library, extension

    OINC MFA -> Lacewing patcher

    Huge thanks to Mark and Looki for this one!

  2. #2
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Re: Lacewing BETA #2

    Yay! Thanks, Jamie for all the hard work. This solved all my problems I had with the first beta.

    stephen1980
    _____________________________________________
    Nivram's Examples -Need extensions? Send me a PM.-


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    Re: Lacewing BETA #2

    Yay, it works, I'll let you know if I find any bugs

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    Re: Lacewing BETA #2

    Awesome. Will be trying this tomorrow.

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    Re: Lacewing BETA #2

    "* Disconnect now works"

    Does that mean the application no longer crashes randomly when the close button is clicked? I'm having that problem now with OINC, just wondering if upgrading will fix that bug, or if anyone has a workaround?

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    Re: Lacewing BETA #2

    Yes, it will probably fix it. There's no reason to continue using OINC.

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    Re: Lacewing BETA #2

    Another question:

    Will the OINC MFA -> Lacewing patcher convert the OINC events in my game, or will I have to manually transfer all the OINC events onto the Lacewing object?

    I noticed that after someone installed Lacewing that OINC no longer worked, and after 3 months of working specifically with OINC I'm hesitant about losing the functionality (even if it's temporary) while transferring all the events to the new extension object.

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    Re: Lacewing BETA #2

    The patcher will do all the work for you. You should be able to continue on your project without any problems. Always backup your mfa first.

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    Re: Lacewing BETA #2

    Excellent work! Thanks a lot, yer hard work is really appreciated.

  10. #10
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    Re: Lacewing BETA #2

    No problem - actually releasing beta #3 soon to fix some bugs found in this release.

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