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Thread: MMF2 HWA Beta #9 (Updated - 2)

  1. #41
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module
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    Re: MMF2 HWA Beta #9

    Happy birthday!!!

  2. #42
    Clicker Multimedia Fusion 2
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    Re: MMF2 HWA Beta #9

    Quote Originally Posted by Bruto_Memo
    Happy Birthday Yves! :whistle:
    You two.

  3. #43
    Clickteam Clickteam

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    Re: MMF2 HWA Beta #9

    Haha, Happy Birthday Bruto_Memo

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    Re: MMF2 HWA Beta #9


  5. #45
    Clicker

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    Re: MMF2 HWA Beta #9

    Hi,

    HWA version problem reports!

    - "Resize display to fill window size" doesn't work.

    - Sub-Application propaties settings "Customizable size" and "Stretch frame to object size" doesn't work.

    - Application crashed, "Customizable size"1 and "Stretch frame to object size" and "Display as sprite" are checked.

    - Has "Perspective object" and "Viewport object" been optimized to HWA?

  6. #46
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
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    Re: MMF2 HWA Beta #9

    "Resize display to fill window size" works fine here. Maybe it's a special combination of options?

  7. #47
    Clicker

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    Re: MMF2 HWA Beta #9

    Quote Originally Posted by Looki
    "Resize display to fill window size" works fine here. Maybe it's a special combination of options?
    The number of colors of Windows was 16bit. It work after changed to 32bit.

    Does not HWA work in 16bit?

  8. #48
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    Re: MMF2 HWA Beta #9

    Quote Originally Posted by ASD
    Quote Originally Posted by Looki
    "Resize display to fill window size" works fine here. Maybe it's a special combination of options?
    The number of colors of Windows was 16bit. It work after changed to 32bit.

    Does not HWA work in 16bit?
    Some problems do occurs with HWA in 16bit mode. I noticed this in first releases of HWA.

  9. #49
    Clicker

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    Re: MMF2 HWA Beta #9

    Ink effects XOR AND OR are not support in HWA?

    Viewport object work only on D3D 8?

    The screen smoothing when zooming in Viewport.
    Can smoothing be invalidated?

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    Re: MMF2 HWA Beta #9

    HWA Beta#9 is great, but when the final version of build 249 will be released?

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