I am making an RPG where the equation that determines how much experience you need for the next level is determined by 9 + (Current Level)^3. Basically, I have a global value set to this formula whenever you get enough experience. One problem though: MMF does not seem to recognize the "^" symbol. This is a major road block because exponential equations are the pretty much the only ones that give a realistic curve to the amount of exp you need. So how do I make it so that I can have a variable to another power, such as squaring and cubing?