Hm, I believe the demand for MMF games and applications would find a bigger market with Android and WinMobile. The iPhone already has an extensive library of apps (that can be cracked all the same), even including things like this abomination:
And from what I've heard, Apple is very restrictive towards what developers can do... that is a non-issue for win/droid users.
"The Cry Translator® is an easy to use app that allows parents and caregivers to
understand their baby’s first language – their cry.
The Cry Translator can ease the anxiety of caring for a crying infant by helping
parents and caregivers to quickly understand their child’s cry and immediately respond to the
The Cry Translator quickly identifies the five distinct cries made by infants;
hungry, sleepy, annoyed, stressed or bored.
These five cries are universal to all babies regardless of culture or language.
To begin the translation, place the device (iPhone or iPod Touch with microphone) near the crying baby and
touch the “Start” button.
The translated response will be illuminated in less than 10 seconds with suggested tips to calm
the infant available.
The application also allows users to add emergency contacts from their address book for fast
and easy access.
If the device is too far from the baby or there is significant background noise,
an error message will appear asking you to begin the translation again."
Also, android is a new system, and needs lots of applications. Windows mysteriously lacks good games on par with the iPhone ones.
I'm telling you, a Win runtime makes more sense than an iPhone runtime, especially since it could be churned out a whole lot faster, and no costs with buying SDKs and licensing.
But I'm willing to agree that an Android build has a high priority too... droid is pretty new, and lacking competition.