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Thread: Lacewing BETA #5

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Lacewing BETA #5



    This is an early one because there was a security vulnerability in the server. Also fixed a crash in the client.

    Server, C++ library, extension

    OINC MFA -> Lacewing patcher

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    Re: Lacewing BETA #5

    Did you disable blast again in this release? It was working fine in beta #4

    Edit: Perhaps not. I must have screwed up somewhere.

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    Re: Lacewing BETA #5

    Quote Originally Posted by asker
    Did you disable blast again in this release? It was working fine in beta #4
    Blast (udp) is broken in this release

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    Re: Lacewing BETA #5

    Ricky123 has uploaded the MFX files from beta #4 here (working with UDP).

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    Re: Lacewing BETA #5

    There's a Save stack to file bug with beta #4.

    People may be intrested in Lacewing/MooClick Server Controllers, which do just about all the expressions/actions/conditions in the MooClick and Lacewing objects.

    http://sites.google.com/site/ricky123files/beta-projects/server-controller/

    Freeware ftw

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    Re: Lacewing BETA #5

    Quote Originally Posted by Ricky123
    There's a Save stack to file bug with beta #4.

    People may be intrested in Lacewing/MooClick Server Controllers, which do just about all the expressions/actions/conditions in the MooClick and Lacewing objects.

    http://sites.google.com/site/ricky123files/beta-projects/server-controller/

    Freeware ftw
    This looks interesting. Care to elaborate what it is and its uses?

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    Re: Lacewing BETA #5

    I was working on my game. It was working. After I've updated from first beta to this version, I'm not able to connect to the server, even if I host it on my computer. I've tried to use Beta #4, but it still doesn't work.

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    Re: Lacewing BETA #5

    Are you using both the server and the client from this version?

    If you are using a public server, which one are you using?

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    Re: Lacewing BETA #5

    Quote Originally Posted by MechaBowser
    This looks interesting. Care to elaborate what it is and its uses?
    Object stressers do all the object's conditions, actions, and expressions. I've put this into a easy-find format, and included the server IPs (klikfarm/aquadasoft).

    This could be used to check where your Lacewing app is mucking up... is the receiver being weird, or is the sender not sending properly?

    It can be used for just about any Lacewing error troubleshooting. I use it quite a bit.

    This uses beta #4, the one that has UDP.

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    Re: Lacewing BETA #5

    One day UDP will return to Lacewing. Until that day I use Beta #4.

    And then one day Jamie will make Lacewing work across sub applications as well...

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