Hi All. Nice to be a part of your forum.
I have been dabbling in programming for the last few years now and I am really impressed about how simple MMF2 is. However, I am having an issue regarding how to get the program to track AND display the attributes (like HP and MP) of my characters. I have created Global Strings and Values for each type of attribute available. And I have no problem setting this number to an exact amount. However, on one page, I want it to display the applicable creatures (sort of like those on TEKKEN)and when the player clicks on one, I want it to display their attributes in a box to the side of their image. I tried using counters and strings. I just don't think I'm doing this correctly. I keep seeing this option called "retrieve data from object" and I have a feeling that could come into play as well. However, I know that Alterable Values are different from those which are Global. I figured there was some way to make each creature store their own attributes and then load them using Stored Data. However, just storing them doesn't make them appear on the screen. Let me know what you think.